Bethesda News: Dishonored 2 Update 1.3 disponibile su Steam

6 Dicembre 2016 0 Di Big Dan
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l’aggiornamento 1.3 per Dishonored 2 è disponibile su Steam.
Con l’aggiornamento sono consigliati nuovi driver per le schede NVIDIA e AMD e previsti numerosi miglioramenti.
Di seguito le informazioni dettagliate:

Recommended drivers: 
NVIDIA driver 375.95 
We have identified an issue with drivers 375.70 & 375.86 unique to Dishonored 2 which impacts performance. If not already, we strongly advise updating to driver 375.95. 

AMD driver 16.11.4 

Update v 1.3 overview: 
General performance and optimization improvements 
Added a setting to turn OFF Camera Motion Blur 
Additional mouse improvements 
Fixed various issues related to user interface 
Fixed various issues related to the Option menu 
Fixed various issues related to multiple monitors

Update 1.3 notes: 

Added a setting to turn OFF Camera Motion Blur 
Fixed a bug which caused some textures to be missing when Texture Quality was set above Medium for some GPUs 
Fixed a bug where the game sometimes launched in the previously saved resolution in the top left corner of the screen 
Fixed a bug where “Adaptive Resolution” was incorrectly set to “Manual” 
Fixed a bug where changing the Screen Resolution, Monitor, Windowed Mode or Triple Buffering did not properly revert after selecting “No” 
Fixed a bug where the player was incorrectly asked to confirm changes when no changes were made 
Fixed a bug where V-Sync settings did not match the monitor refresh rate when higher than 60hz 
Fixed a bug where pressing “No” in the confirmation prompt when changing Triple Buffering setting sometimes made the prompt appear again

Display / Monitor 
Fixed a bug with multiple monitors which caused the game to not display on the primary monitor by default 
Fixed a bug which caused some UI elements to be misplaced when using 5:4 or 4:3 aspect ratios 
Fixed a bug which caused the game window to appear off screen when resolution was set below the native resolution for 1440P and 2160P monitors. 
Fixed a bug which caused incorrect Resolution Scale FPS Target when changing V-Sync mode 
Set default value for Resolution Scaling Quality to “Quality”
Rendering / Performance 
Fixed a rendering bug affecting the lighting on some NPCs which sometimes caused a red glow 
FPS limiter set to 60 FPS by default 
Adjusted Shadow Quality settings – “High” setting and below have a more significant visual and performance adjustment 
Reduced performance impact of transparent surfaces & VFX
Fixed a bug impacting mouse movement speed
Known Issues 
Switching off the V-Sync a second time sets the FPS Limiter to 30 instead of 60 by default 
Changing the settings from TXAA to FXAA and not applying the change sets the TXAA Sharpness to 1 instead of its previous value 
Disconnecting and reconnecting a controller during gameplay may cause the controls to become locked 
—–>Alt-tabbing or pressing the Xbox button on the controller should return controls 
The game crashes to desktop when loading into gameplay on a Phenom II processor 
—–>Phenom II processors are currently not supported 
Adaptive Resolution can get stuck at -1 when restoring video settings 
—–>Changing the V-Sync option will allow the Adaptive Resolution slider to move again